hadrielmods: (Default)
ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ ([personal profile] hadrielmods) wrote in [community profile] hadriel_ooc2017-05-28 10:13 am

Monthly Rundown: June Edition

Well, now that our first vote of Arc 2 is underway, I hope everyone really hated feeling angry and also happy, because there won't be any Delight or Rage events for a bit! But if you think that that means things are going to ramp down, you're sorely mistaken. With June, we're beginning to get back into the full swing of things, and that means more intense events for everyone!

As always, if you ever have any suggestions or feedback you'd like to offer us mods, remember you can always drop us a line here! Also, please remember to hit up the Current AC post if you have AC for the month! Characters accepted in May do not require AC proofs, but we do require a check-in on the post!

With the raging party from the Delight/Rage event coming to a close on June 2nd, we understand that you'll need some time to recuperate and maybe put some neosporin on those cuts you got when someone smashed a bottle over your head. Lucky you, because for the first few days of June, you'll get just that!

Of course, like always, the intro log for new characters starts on June 10th, when the Door opens and brings with it a bunch of new characters as usual, and a flock of harpies, from greek mythology and most rpgs you've ever played!

Harpies vary greatly in shapes, sizes, and aesthetic appeal throughout many of their depictions, but these particular ones are far more monstrous than most of the ones depicted in pop culture today. These monsters are fast and capable of flight, with talons that can rip through flesh and a stomach that craves for human meat, so look out!

On June 15th, the cave ceiling of Hadriel will seem a little further off. Still above you, of course, but oddly distant- though, this may be due to the... cloud formation?

Yep, for just a few days in the middle of June, Confusion is going to put on a small event of her own, featuring a little bit of adverse weather. Too bad Hadriel has never needed to be stocked with rain gear, because from June 15th-June 17th, the skies are going to open up and monsoon on all of these unsuspecting folks. From whipping winds to harsh rain to even a little lightning here and there... well, you might want to stay inside with some cocoa.

On the evening of June 17th, however, the thunderstorms will abate into a warm, gentle rain, after which the clouds will disappear entirely and everything will return to normal. Weird!

With all these positive vibes going on there between the gods and the various people in Hadriel, it's high time that something come in and shake it up a bit- after all, this relationship is firmly on the "it's complicated" side of things.

So, as it's been some time since Sorrow has had an event, and Love has frankly, not had one yet, the two of them decide to get together to cook up something that will particularly tug on your heartstrings, in not-entirely-pleasant ways.

Starting on June 21st, you may run into ghosts of people from your various worlds who have influenced or were otherwise close to you. This can be a parent, a sibling, a lover- living or dead, it doesn't matter, as long as you have, at some point, loved them. The ghosts will speak and act like the way you remember this person to be, though nobody else will be able to see or interact with your ghost. Ghosts will appear opaque and faded at first, but are solid to their anchor characters. Basically, you can touch them, but nobody else can.

That's not so bad then, right? Seeing your loved ones again shouldn't be too upsetting for some of you- hell, it may even bring a comfort or two. But as the event goes on, you may notice yourself sleeping for longer hours during the day, losing your appetite, feeling just... well, sluggish, while your ghostly loved one grows more corporeal, as if they're gaining their strength to physically manifest from you.

Which could be bad.

As the event drags on, these ghosts will drain you of more and more of your strength if not dealt with, until by June 26th, you can barely move. At this point, the ghosts will have eclipsed the point where they're solid enough to appear to and interact with other characters. If it goes on for much longer than that, the ghosts will eventually drain enough energy from their hosts to kill on June 29th.

How do you stop them? Well... you have to kill them. This can technically be done from the very beginning of the event, if the thought strikes you. If you won't, can't, or find that this is too much to bear and would rather waste away than kill your loved one, then it's up to your friends to drop the hatchet after your ghost appears solidly to everyone else on the 26th. Hope you don't hate them too much for that one- they're only looking out for you, after all.

If a ghost is not killed, and it does eventually kill their host, then the ghost dies as well, fading away as if it were never there at all. June 29th is the cutoff date for this, the date when everyone either dies or has their ghost murdered. As a note, this event is entirely opt-in, and all of the edgelords in Hadriel can feel free to be a bit liberal with the definition of a 'loved one'. Have fun!


► June 10th: Intro Log
► June 15th-17th: A Blustery Day Event
► June 21st-29th: Ghosts That We Know Event
► June 23rd-30th: Activity check
As a final note, our schedule for the month is viewable on the calendar!
telephoning: (You okay mate)

[personal profile] telephoning 2017-05-28 05:18 pm (UTC)(link)

Just to check, can characters have multiple ghosts following them around at once? If so, can they interact with each other, and will it worsen the effects of haunting on a character?
Edited 2017-05-28 17:19 (UTC)
irrelevantcode: (Default)

[personal profile] irrelevantcode 2017-05-28 08:46 pm (UTC)(link)
This is an amazing question and I second it.

Like can the combined power of them make for a haunting that would actually go so far as to disrupt the atmosphere around them? I mean, if there are 100 ghosts (unrealistic, but I had to throw out a big number) would that be enough to cause some sort of atmospheric anomaly that can feasibly create energy-draining no-go zones that surround the particular haunted character or is this taking it too far?

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pocketspa: (« [Unimpressed] Congratulations I guess)

[personal profile] pocketspa 2017-05-28 05:20 pm (UTC)(link)
alright I picked a great time to app a character with a swiss cheese brain

SO WITHOUT GETTING INTO TOO MANY SPOILERS, Taako had some of his memories taken from him in canon- specifically that of his twin sister. At his Hadriel canonpoint, he still doesn't remember her. Would she still be able to appear to him as a ghost?

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blessedmaiden: (Default)

[personal profile] blessedmaiden 2017-05-28 05:27 pm (UTC)(link)
Silly question but: will the ghosts behave icly? meaning, will they 'speak' to their host or behave with them as the original would to trick them even further?
tablewithoutpity: (Default)


[personal profile] tablewithoutpity 2017-05-28 05:35 pm (UTC)(link)
Hello! One question: will only the character being haunted be able to kill the ghost? Or is it possible for others to kill the ghost once it has drawn enough energy from its host to be seen/felt/etc?

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glacius: (Default)

[personal profile] glacius 2017-05-28 05:45 pm (UTC)(link)
As the ghosts will be of loved ones, will they express confusion over the declining health of the character they are sapping from--or regret if they know/discover what's happening to them?

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whip_poor_will: (god's gonna cut you down)


[personal profile] whip_poor_will 2017-05-28 05:48 pm (UTC)(link)
So Ravine has a lot of experience with ghosts and spirits and such, as well as sensing whether someone is actually dead or alive. I'm wondering if this would affect how she senses the ghosts' presence, if she could tell there's something "off" about them.

Additionally, given her gifts, she technically would be able to see the ghosts. I know they're not visible to anyone but the person their ghost is appearing to, but depending on their nature she might actually notice them. I would, of course, ask permission to anyone if this option is even possible, and it's not like Ravine is the type to go around helping people and getting into their business. It is something she'd find curious, though.

I hope this makes sense, hahaha. My brain is still waking up.

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feelslikeimspilling: We know this to be true.❞ (Default)


[personal profile] feelslikeimspilling 2017-05-28 06:24 pm (UTC)(link)
What if you share a ghost with someone? Like you both loved that person. Could you both see them?
therewillbeorder: (Default)

[personal profile] therewillbeorder 2017-05-28 07:23 pm (UTC)(link)
Can anyone else see the effects of killing the ghost like blood splatters, etc?
ushahin: (Fetch Flying)

[personal profile] ushahin 2017-05-28 09:58 pm (UTC)(link)
Would Ushahin be able to see the ghosts of other people through rummaging through their thoughts and memories or trying to see through their eyes?
skelebro: (and i played a stupid Game)

[personal profile] skelebro 2017-05-28 10:16 pm (UTC)(link)
OKAY so a weird world-specific question here lol sorry to swamp you mods this event is glorious

In the world of Undertale, when you kill someone you gain EXP (Execution Points), and this supplements an overall Level Of Violence - that is, how desensitized one is to violence due to killing people in the past, and how easily they could bring themselves to do it again.

My question is whether the ghosts are solid enough to give someone EXP if killed - that is to say, would they be on par with the human they represent in terms of difficulty and what sort of EXP "reward" one would get from killing them?

SORRY IF THAT'S A WEIRD QUESTION you can totally leave it up to character/player discretion if you'd rather!
tongueamok: (➣ earnestness only goes so far)

[personal profile] tongueamok 2017-05-28 11:01 pm (UTC)(link)
Would the ghosts have access to their host's memories to any degree? Like, as they solidify, would they know who someone's friends are when spoken to even if they haven't run into them during the duration of the event?

Mostly asking for, like... if a ghost is the kind who would want to not let their host suffer, and if they'd seek out help from one of their host's friends/family for help rather than random Jack on the street.

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foundafamily: (Default)

[personal profile] foundafamily 2017-05-29 01:07 am (UTC)(link)
Sorry to add to the pile of questions, but what happens if an immortal with regeneration powers is drained by their ghost? Would they then recover as normal, or would they have to be revived by Hope? And if they do regenerate, would their ghost come back with them and continue the cycle?
tongueamok: (➣ more brazen than i imagined)

[personal profile] tongueamok 2017-05-29 02:55 am (UTC)(link)
One more question, then I promise I'll stop asking questions: do people who aren't the host have to wait until the ghosts are solid to kill them, or can they be exorcised as ghosts by people who would do that sort of thing? If so, once solid, can they still be exorcised, or do the characters have to use more traditional murder methods?
Edited 2017-05-29 02:58 (UTC)

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circumitus: (this is fine)


[personal profile] circumitus 2017-05-30 04:04 am (UTC)(link)
Hi I'm back with ANOTHER QUESTION wups.

But yeah I was curious if ghosts are limited to only knowledge that the host has with them, or if they're capable of passing information/sentiments that are canon. Like if ghosts could share something with the host that they never got to before.

Thanks and love. <3

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ishotyouuu: (too sexy for his shirt)

[personal profile] ishotyouuu 2017-05-30 10:47 pm (UTC)(link)
Okay so obviously it comes down to me to ask the only question that matters here-- can you fuck the ghosts?

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so_dark_a_road: (Star of Earendil)


[personal profile] so_dark_a_road 2017-05-31 12:09 am (UTC)(link)
Can the ghost be accompanied by other ghostly manifestations?

Curufin is going to be visited by his cousin Finrod, whom he tricked and sent to his death. Since Finrod was killed by a werewolf who was one of a pack, could he be accompanied by ghostly werewolves, as symbols of the pain of betrayal?

They wouldn't have the power to attack Curufin, only to prowl around and metaphorically suggest that Curufin was a wolf in sheep's clothing at the time he screwed Finrod out of his kingdom.

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chaoscontroller: (✦ ultimate stalker)

[personal profile] chaoscontroller 2017-06-01 07:55 pm (UTC)(link)
aha, you thought i wouldn't ask something too?

just a small one, upon killing the ghosts, would the host recover their strength/energy all suddenly, or would they have to wait a good night's sleep or something?

ty for this event it will be fab ❤

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farmboyjedi: (Default)


[personal profile] farmboyjedi 2017-06-09 10:47 pm (UTC)(link)
The energy drain will affect supernatural powers, too, I assume?
utulien_aure: with armor and banner (Default)

[personal profile] utulien_aure 2017-06-12 01:43 am (UTC)(link)
I know they won't interact with other characters until later in the event, but are the ghosts aware of each other, to any degree?

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so_dark_a_road: (#216 -- ^@exp&desat)

[personal profile] so_dark_a_road 2017-06-12 09:03 am (UTC)(link)
Same question as above, since our canon is going to have a lot of ghosts who are all related!

So, once the ghosts become strong enough to be visible to their hosts, would the ghosts also be visible to each other and able to interact with each other?

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