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ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ ([personal profile] hadrielmods) wrote in [community profile] hadriel_ooc2019-06-10 07:50 pm
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ENDGAME OOC: FINAL SIGNUPS

THE JOURNEY
You've voted and we're following through- in Hope's most recent post, he asked everyone to decide how to proceed now that we are under full invasion. Fortunately, the vote was not particularly close and rested firmly in favor with killing all Null.

[Name], Alphys, and some others have already been working on a virus to alter the Null and can further modify the virus to shut them down instead. This requires characters to physically transport [Name] to the direct uplink found back on the ice planet so that it can upload the virus. Of course, [Name] will also need guardians and maybe a few people around just to make sure that it does what it promises.

This mission will take volunteers, all of whom will be told that they may not make it back alive- partially due to their transport being the unreliable god, Fear, who maintains that he will abandon his party to run as soon as things start looking bad. There's no telling just how bad things could get out there though, so you'd better pack a full suitcase.

Volunteers for escorting [Name] have two days to sign up in order to be counted for the final plotting- signups are welcome after that, but we will be writing out the outcome of this plot based on the number of signups we have in the first forty-eight hours (so at 11:59pm EST on 6/12)
THE HOMESTEAD PT 1
The crew with [Name] isn't going to have all the fun. While those particular volunteers are out gallivanting around other planets, those of you left in Hadriel will be forced to defend yourself, the gods, and your only chance of ever going home again. Now that the Null have broken through the outer defenses and are flooding the city, it's time for you to choose who and what's worth saving- and what isn't.

Knowing that the Door is the key to the majority of the gods plans, the Null will attempt to lead an entire organized force through Kate's defenses with the sole purpose of reaching where the Door is kept and destroying it or taking it for themselves. This force will not stop to attack or injure any noncombatants on the way, and will travel in a straight line with a single-minded purpose toward Fear's temple and the underground passage leading to the Door.

However, these Null will be affected by the Door's defensive properties and some will splinter off in confusion and madness, wandering aimlessly until they are either killed or find their way outside of the Door's protective radius. Others however, will make it through to the center and continue their mission. Therefore, it is imperative, that a group defends the Door- this group will be fighting Null who are not in their top form due to being affected by the madness-enhancing properties, but Null who are still capable of killing those who oppose them. This group will be assisted by Sorrow, who will join them to defend the Door after realizing what these particular Null are up to.

Volunteers for defending the Door have two days to sign up in order to be counted for the final plotting- signups are welcome after that, but we will be writing out the outcome of this plot based on the number of signups we have in the first forty-eight hours (so at 11:59pm EST on 6/12)
THE HOMESTEAD PT 2
While all of this is happening, the main Null forces are also focused on an easier task for them: destroying the other sources of power in the city. This means that the rest of the god temples will be stormed as well in an attempt to destroy them with Null weapons and prevent the gods from being able to rebuild them. Each god temple destroyed severely weakens that god and puts them at risk of dying in the final conflict.

Confusion's Temple is already destroyed, Delight's Temple is defunct, and Fear's Temple is covered by the Door defenders.
Tranquility's Temple is guarded by Tranquility, where he is housing and protecting an incredibly weakened Confusion.
Sorrow's Temple is unguarded
Hope's Temple is guarded partially by Love
Love's Temple is guarded partially by Love
Rage's Temple is unguarded, but near the armory
While you are fighting to protect these structures or running trying to protect yourself or others, Rage and Hope will be ever-present on the battlefield, lending their help wherever it's needed.

Rage will be assisting with fights all over the city, flitting from combat to combat, shapeshifting into fearsome beasts and consuming her foes, leaving only smoldering husks of the Null in her wake.

Hope will be far more defensive, but still positioning himself as aggressively as he dares in order to heal and revive combatants. For the first few days of the battle, Hope will resurrect people within minutes of their death, often still covered in their own blood. Cheers! As the battle continues on, revivals might take longer and longer, with some revivals not quite going the right way- perhaps you're still missing an arm, or perhaps you're haunted because you actually remember seeing the other side. Either way, there's no time to mourn!

Volunteers for defending the various temples have two days to sign up in order to be counted for the final plotting- signups are welcome after that, but we will be writing out the outcome of this plot based on the number of signups we have in the first forty-eight hours (so at 11:59pm EST on 6/12)
THE REST
And finally, there are those of you who are still focused on their own missions- whether it's to continue to destroy the ships overhead, to continue to attack the Null encampments, or to do something else within the city. Prior to 6/15, all projects mentioned in the original plotting post can be considered completed (several ships have been destroyed, several encampments have been razed to the ground, the group who went to the mining colony once is now back)- characters can now choose to either continue their course of action or to contribute their forces elsewhere.

Of course, if anyone wants to do something else, they are more than welcome to! This is the spot where you'd let us know, particularly if you feel that it may factor into the end result of this battle. You have have two days to sign up for various other tasks in order to be counted for the final plotting- signups are welcome after that, but we will be writing out the outcome of this plot based on the number of signups we have in the first forty-eight hours (so at 11:59pm EST on 6/12)

After the signups are tallied, we will post an OOC post detailing the final battle for Hadriel.
stealyoursoul: (You know the kind of sign you hang)

+1

[personal profile] stealyoursoul 2019-06-11 03:08 am (UTC)(link)
Leo will be helping out. However, he's going full demonic Sunai mode since it seems like their backs are against the wall here. (points to icon). So the longer he's in that state, the more he's likely to lose control, and attack those also defending instead of just the Null, where he can take souls with only a touch, providing a hindrance there. The only way to stop him is going to be a fatal attack like shooting him in the heart or head, so if anyone wants to go that route, plot with me!
restinglichface: (people i would fuck)

[personal profile] restinglichface 2019-06-11 03:09 am (UTC)(link)
+1 fire wizard for door defense squad
substances: (6 battle)

+1

[personal profile] substances 2019-06-11 03:13 am (UTC)(link)
Klaus will probably fall back to the Door to protect it. He might have a monster summon left in him after the battle for the rest of the city, and/or some Host ghosts to swarm the Null. I would love to plot with people!
pocketspa: (« [Angry] GET FUCKED)

[personal profile] pocketspa 2019-06-11 03:15 am (UTC)(link)
+1 transmutation wizard for door defense squad also, he wants to be able to fucking leAVE

also i have no idea if this means anything about anything but elves are resistant to being charmed, though that probably doesnt block against door fuckery
circumitus: I have photos. (just punched cris angel in the balls)

[personal profile] circumitus 2019-06-11 03:24 am (UTC)(link)
+1 synthetic humanoid with pyrotechnics. Rey will prioritize protecting the Door since that'll be one of their few ways out if the doodoo hits the fans. Plus gruntwork is what she excels at.
spazzed: (→6.)

+1

[personal profile] spazzed 2019-06-11 03:32 am (UTC)(link)
you need a sharpshooter for your door defense!!!
hellosirs: (CHARACTER SHEET)

[personal profile] hellosirs 2019-06-11 03:46 am (UTC)(link)
+1 baby wizard / boy detective for the door squad! He'll be sticking close to the twins for this, and bringing along their pet varren, Peanut.
knockthemdead: (just come with me; just come easy)

+1

[personal profile] knockthemdead 2019-06-11 03:54 pm (UTC)(link)
scythe wielding reaper here for door defense squad!
dedikated: (078)

Re: Volunteers for defending the Door

[personal profile] dedikated 2019-06-11 05:02 pm (UTC)(link)
It feels a bit redundant given the fact she worked on them but ya girl is here to shoot arrows at robots
roseofthetyrells: (Default)

+1

[personal profile] roseofthetyrells 2019-06-11 08:39 pm (UTC)(link)
Margaery will be more than willing to defend the Door as she needs it to go where she wants to go.
uptightness: (Default)

[personal profile] uptightness 2019-06-12 12:39 pm (UTC)(link)
+1 Agent in armour
tenuousmorality: (47)

[personal profile] tenuousmorality 2019-06-12 08:04 pm (UTC)(link)
Jade is definitely going to help out here. He's a soldier so he's good at tactics, and he's also a well-rounded fighter with both spear and artes. Check them out if you like!.

As any fonic artes (the magic bois) that he uses require casting time, he'd probably need to team up with a group for at least the bigger ones. For the record there are some limitations; he can only use that last Mystic Arte (Indignation) once, and for the purposes of Hadriel it's his last shot before all out melee only. Otherwise, the better the arte, the more energy it take to cast, and the less he can keep things up without needing to melee and rebuild his energy.

..So basically just like in the game. But! It makes me feel more accountable to explain.
claritatis: (196 *)

+1

[personal profile] claritatis 2019-06-12 08:53 pm (UTC)(link)
Ignis is going to be pulling back from general city-defence for this. He's used to fighting under intense mental pressure and has experienced the effects of the Door before. His talents are more close-range but he does have the uncanny ability to mark enemy weaknesses and he still has a few elemental bombs to toss out for well-timed AoE attacks.
evocation: (012)

+1

[personal profile] evocation 2019-06-12 11:23 pm (UTC)(link)
Kyna will be using magic as always!
hardwearing: by <user name="awkward"> (Default)

[personal profile] hardwearing 2019-06-13 01:05 am (UTC)(link)
+1 space marine in power armor (and a little magic)
northerndragon: (S6 same page)

+1

[personal profile] northerndragon 2019-06-13 01:35 am (UTC)(link)
Jon is a physical fighter who is very good with any kind of weapon that's used in his canon: swords, spears, and archery are his specialties. A gun is not his first choice, but he's likely able to use it by this point.

He probably won't do anything to screw this up, apart from being a relatively normal human with no magical combat powers other than berserker ruthlessness.
wisdominshadows: OoT: Six Sages, now! (two)

[personal profile] wisdominshadows 2019-06-13 03:59 am (UTC)(link)
Zelda will be helping with the Door.

She's enough of a sorceress that she'd be of use on that front, though she's probably best as a support magic user.